ΩMEGARUNNER
Deploy energy cores across a real-world map and siphon loot while you walk. Unlike other geo-games, OmegaRunner is built on one rule: it must never force you to stop. Collect on the move — decrypt, upgrade and collect cards when you choose to rest.
- Flux economy
- 450 collectible cards
- Real OSM map
- Installable PWA

Loot is collected while walking.
You only ever stop to spend what you gathered — open cores, buy upgrades, complete card sets. The walk itself is the whole game.
Every metre of real GPS distance is XP. Auto-siphon pulls in nearby cores as you move — hands-free, pocketable, never a "stand still and tap" loop.
Points of interest around you become standing signal clusters that respawn over time. Streets, parks and landmarks are your resource grid.
Screen-wake lock and a pure-black pocket mode keep collection running with the phone away. Car-speed detection keeps it a walking game.
Deploy, walk, siphon, decrypt.
Deploy cores & siphon the grid
Tap DEPLOY to scatter a fresh batch of energy cores around you, then walk through them. A neon trail follows your path and fog-of-war peels back as you explore.
- Distance-recharged deploy charges — fuelled by your legs, not by farming
- Common data cores and 4× golden prime cores
- Off-screen quest arrows guide you to bonus objectives

Decrypt cores into Flux & cards
Back home, decrypt your whole stash at once. Cores crack open into Flux (◈) — the game's currency — and, sometimes, a collectible card.
- A cinematic decrypt reveal for every haul
- Prime cores pay 4× and drop cards far more often
- Spend Flux on upgrades, or bank it toward Signal Beacons

Collect 450 real-world cards
Three built-in sets — World Landmarks, Wild Fauna and World Cuisine — each 150 cards with genuine photography, across four rarities. Import community sets, or build your own in the Card Editor.
- Common · Rare · Epic · Legendary, with hidden bad-luck protection
- Deconstruct duplicates into shards, craft the cards you're missing
- Angular neon "keycards" with flavour, trivia and photo credits

Upgrade your rig & chase awards
Eight upgrade lines tune every part of the loop — drop density, prime yield, siphon range, cluster decoding and more. 62 tiered achievements each pay out a claimable prime core.
- Deep, long-tail progression tuned by a multi-day balance sim
- Daily walk quests and standing POI quests for bonus loot
- Trip log with distance, pace and calories per walk

A neon, synthwave-flavoured HUD.
Cyan · magenta · purple glows on near-black — tuned to look right on an AMOLED screen in your hand, on the move.




Build custom sets in the Card Editor.
A companion, no-install web tool for authoring your own .omegacards.json card sets — then import them straight into the game and collect them like any built-in set.
Add, remove and edit cards — name, rarity, trivia and photo credit / license / source — with a live preview on the real neon keycard.
Upload artwork and crop it WYSIWYG, aspect-locked to the exact card window, so every card lines up perfectly.
Export a self-contained set file with images bundled in, share it, and import it into the game in one tap. Your work saves locally as you go.
ΩMEGARUNNER
Lace up, hit INITIALIZE and walk the grid. It runs right in your browser — no download, with an optional install as a PWA.
OmegaRunner is a free, solo, no-ads project. If you enjoy it, a coffee helps keep it going.