Walk-first geo-collector · Web PWA

ΩMEGARUNNER

Deploy energy cores across a real-world map and siphon loot while you walk. Unlike other geo-games, OmegaRunner is built on one rule: it must never force you to stop. Collect on the move — decrypt, upgrade and collect cards when you choose to rest.

No install, no account — optional install as PWA · runs in your browser
  • Flux economy
  • 450 collectible cards
  • Real OSM map
  • Installable PWA
OmegaRunner title screen
The premise

Loot is collected while walking.

You only ever stop to spend what you gathered — open cores, buy upgrades, complete card sets. The walk itself is the whole game.

◈ WALK TO EARN

Every metre of real GPS distance is XP. Auto-siphon pulls in nearby cores as you move — hands-free, pocketable, never a "stand still and tap" loop.

⌖ REAL WORLD

Points of interest around you become standing signal clusters that respawn over time. Streets, parks and landmarks are your resource grid.

★ NEVER STOP

Screen-wake lock and a pure-black pocket mode keep collection running with the phone away. Car-speed detection keeps it a walking game.

How it plays

Deploy, walk, siphon, decrypt.

Deploy cores & siphon the grid

Tap DEPLOY to scatter a fresh batch of energy cores around you, then walk through them. A neon trail follows your path and fog-of-war peels back as you explore.

  • Distance-recharged deploy charges — fuelled by your legs, not by farming
  • Common data cores and 4× golden prime cores
  • Off-screen quest arrows guide you to bonus objectives
Gameplay map with deployed cores and signal nodes

Decrypt cores into Flux & cards

Back home, decrypt your whole stash at once. Cores crack open into Flux (◈) — the game's currency — and, sometimes, a collectible card.

  • A cinematic decrypt reveal for every haul
  • Prime cores pay 4× and drop cards far more often
  • Spend Flux on upgrades, or bank it toward Signal Beacons
Stash panel with data and prime cores

Collect 450 real-world cards

Three built-in sets — World Landmarks, Wild Fauna and World Cuisine — each 150 cards with genuine photography, across four rarities. Import community sets, or build your own in the Card Editor.

  • Common · Rare · Epic · Legendary, with hidden bad-luck protection
  • Deconstruct duplicates into shards, craft the cards you're missing
  • Angular neon "keycards" with flavour, trivia and photo credits
Card album grid of neon keycards

Upgrade your rig & chase awards

Eight upgrade lines tune every part of the loop — drop density, prime yield, siphon range, cluster decoding and more. 62 tiered achievements each pay out a claimable prime core.

  • Deep, long-tail progression tuned by a multi-day balance sim
  • Daily walk quests and standing POI quests for bonus loot
  • Trip log with distance, pace and calories per walk
Upgrade tree
450
Collectible cards
3
Built-in card sets
62
Achievements
8
Upgrade lines
Screens

A neon, synthwave-flavoured HUD.

Cyan · magenta · purple glows on near-black — tuned to look right on an AMOLED screen in your hand, on the move.

Make your own

Build custom sets in the Card Editor.

A companion, no-install web tool for authoring your own .omegacards.json card sets — then import them straight into the game and collect them like any built-in set.

◈ CARD CRUD

Add, remove and edit cards — name, rarity, trivia and photo credit / license / source — with a live preview on the real neon keycard.

⌖ ART + CROP

Upload artwork and crop it WYSIWYG, aspect-locked to the exact card window, so every card lines up perfectly.

★ IMPORT / EXPORT

Export a self-contained set file with images bundled in, share it, and import it into the game in one tap. Your work saves locally as you go.

✎  OPEN THE CARD EDITOR Runs in your browser · no account, no install

Ready to run?

Lace up, hit INITIALIZE and walk the grid. It runs right in your browser — no download, with an optional install as a PWA.

OmegaRunner is a free, solo, no-ads project. If you enjoy it, a coffee helps keep it going.